INDEPENDENT SPACE. OPEN FREQUENCIES.
SIDETREK
A small ship.
A very big sky.
How to play & soundtrack
Follow the station marker and navigation arrow. The 360° radar shows all nearby ships within 2 km as bright amber contacts, including ships behind you. A pale diamond marks the station; vertical stems show altitude. Amber ships are hostile; centre them in your sights and fire. Each raider pays 35 credits. Shields slowly recharge, but reaching zero ends your flight. Dock to repair for free and save your credits and cargo on this browser.
Buy low and sell high: Aster exports grain, Morrow exports circuitry, and Vela exports alloys. Hyperspace costs 10 credits and requires 450 m clearance from the station. Carry cargo between systems to earn a profit.
Retro sound effects start when you begin or launch. Use Sound on/off to mute them. Load an audio file you own or a SideTrax track to play locally; it is never uploaded. Music playback is optional and independent of game sound. This is a compact arcade demo, with assisted docking and three fixed markets.